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OXIDE BLACKMARKET | Underground Dealer System

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Trusted by 50+ servers
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$9.99$7.49
Framework
Framework Agnostic
Last UpdatedJul 2, 2026
Oxide Blackmarket
[ 01 ]

One Dealer.
Entire Server.
Endless Consequences.

A living black market that creates risk, tension, and opportunity for everyone.

Roaming Dealer

One active dealer. Always moving.

Reputation Driven

Progress tiers. Unlock better inventory.

Real Consequences

Police response. Retaliation. Loot. Risk.

Oxide Blackmarket — open case of cash bricks, a duffel bag, a pistol, and a burner phone
[ 02 ]

Roaming
Dealer System

The dealer is always somewhere. Your intel determines whether you find them.

  • Randomized spawn locations
  • Relocates every 45 minutes
  • Wanders when idle
  • Combat-ready and self-defensive
Map Intel Feed
Dealer Status
StatusACTIVE
Relocation23:14
Next Window45:00
Current AreaVinewood Hills
Discovery Window
Within 200m3–10s

Tier-based visibility. 2 min cooldown between scans.

[ 03 ]

Reputation
Progression

Earn trust. Unlock access. Better tiers, better inventory.

Higher tiers unlock better inventory and intel options.

Tier 0

Unknown

0 REP
  • Lockpicks
  • Joints
Tier 1

Street

100 REP
  • Pistol Ammo
  • Coke Baggies
Tier 2

Connected

300 REP
  • Burner Pager
  • Pistols
  • Thermite
Tier 3

Trusted

600 REP
  • SMGs
  • Shotguns
  • Body Armor
Tier 4

Inner Circle

1000 REP
  • Assault Rifles
  • Heavy Armor
  • Drills
[ 04 ]

Police
Response

Built-in law enforcement systems create meaningful interaction and risk.

  • Automatic dispatch alerts (150m)
  • Surrender system (aim to compel)
  • 10s arrest window
  • 35% escape chance
  • $5,000 cash reward
  • $2,500 to police society funds
Arrest FlowLaw Enforcement Integration

Dispatch Alert

Officer within 150m

Surrender

Aim to compel the dealer

Arrest Window

10 seconds to cuff

Success

Rewards issued to department

Escape

35% chance if pressure drops

Server Notification Example
[DISPATCH] Possible illegal deal in progress.
Location: Vinewood Hills
Units respond. Code 3.
[ 05 ]

Retaliation
System

Violence has consequences. They will come for you.

  • 4-man hit squad dispatched
  • Vehicle pursuit, drive-bys, or on-foot combat
  • Difficulty scaling (Easy → Hard)
  • Break line of sight & reach 500m to escape pursuit
Escape Distance · 500m
[ 06 ]

Loot &
Consequences

High risk. High reward. Everything is up for grabs.

  • $500 – $2,500 cash drops
  • 30% of remaining stock (up to 5 item types)
  • Loot bag prop at death location
  • Server-validated, first-come, first-served
Black market loot drop — duffel bag with cash stacks, a pistol, and a burner phoneLoot Bag Prop · Searchable Container
[ 07 ]

Intel &
Pager System

Information is power. Access improves with trust.

  • Burner pager available at Tier 2
  • Success rates scale by tier
  • Area hints → exact coordinates
  • Optional email via qb-phone
Pager Success Rates
TierSuccessIntel Received
2 Connected40%General area hint
3 Trusted70%Smaller area radius
4 Inner Circle100%Exact coordinates
12:48
New Email

Black Market Intel

Coordinates

X: 1234.56

Y: -2345.67

[ 08 ]

Technical
Specifications

[ v1.0 ]
Framework
  • Framework Agnostic
Dependencies
  • ox_lib (required)
  • ox_target (optional)
  • ox_inventory / qb-inventory
Compatibility
  • FiveM Server
  • Windows / Linux
  • OneSync Infinity Ready
Integrations
  • qb-phone (optional)
  • Police Dispatch Systems
  • Society / Money Systems
Security
  • Server-validated
  • Anti-exploit protections
  • Loot secured
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