

OXIDE MULTICHARACTER | Cinematic Character Selection and Creation
Oxide
Multicharacter
Cinematic Character Selection Infrastructure for FiveM
- Cinematic 3D character selection
- Seamless creation to spawn flow
- Framework agnostic. Zero DB footprint.
[ Scene_Renderer ][ Pier_Scene ][ Camera_System ]Danny Phantom
$125,540
$842,100
2 days ago
Character Selection
Character Creation
Spawn Selection
Cinematic
Selection

Characters exist in real 3D environments. Hover to inspect. Click to select.
Real Scenes. Real Immersion.
Creation
Wizard

Step-by-step character creation with validation at every stage.
Validated Input. Clean Data.
Appearance
Editor

Full customization through illenium-appearance before they ever spawn.
Your Look. Your Story.
Sky-View
Spawn Picker

Choose where to spawn. Last location or owned properties included.
Choose Your Drop. Own the City.
Four Built-In
Scenes

Apartment

Garage

Pier

Sinner Street
Announcements Panel
Server Restart
May 18, 2025 · 8:00 PM
Double Rep Event
May 16 – May 18
New Update
v2.5.0 Now Live

Welcome to the City
Build your legacy.
Create your story.
This is your home.
Custom Accent
Saved per player.
Free Starter Apartment
(Configurable)
Zero Database Footprint
Uses your existing character tables.
Framework Agnostic
QBCore, ESX, Qbox via o-link.
Technical Overview
- Framework
- Framework Agnostic (QBCore, ESX, Qbox via o-link)
- Dependencies
- o-link, ox_lib
- Recommended
- illenium-appearance
- Compatibility
- FiveM (b3095+)
- Language
- Lua
- Exports
- Client exports for UI control, data refresh, and announcements.
- Documentation
- docs/INSTALLATION.md
docs/CONFIGURATION.md
docs/EXPORTS.md
docs/TROUBLESHOOTING.md
System Architecture
High LevelClient
CitizenFX
Oxide Multichar
Resource Layer
OX_LIB
Utilities / UI / Notifications
O-LINK
Framework Bridge