OXIDE ROADSIDE ASSISTANCE JOB | Gig Based Job - Image 1

Overview

A fully-featured roadside assistance gig job where players clock in at a tow yard, receive dispatched service calls, drive a tow truck to stranded motorists, and perform repairs or towing. The job features 4 distinct service types — fuel help, wheel change, battery replacement, and vehicle towing — across 40 preconfigured events scattered around the map. A 5-tier progression system unlocks better pay multipliers and higher tip chances as players level up through completed jobs. Two players can team up in crews for shared calls with a co-op pay bonus, and a complaint system temporarily suspends players who repeatedly destroy vehicles or die on shift.


Features

  • 4 Service Types — Fuel help (jerry can refuelling), wheel change (jack + spare tire swap), battery replacement (remove dead battery, install new), and vehicle towing (attach to tow hook, deliver to drop-off). Each type has unique prop interactions, animations, and mission timers.
  • Call Dispatch System — Randomized service calls dispatched at configurable intervals (15–45s). Players accept or decline via keyboard (E/Backspace) with a 30-second response window. Missed and declined calls accumulate — 3 missed calls trigger an automatic clock-out.
  • Progression & Leveling — 5 tiers (Trainee to Master Technician) with increasing pay multipliers (1.0x to 1.5x), tip chances (10% to 40%), and tip ranges. Progress is persistent and earned through cumulative job completions.
  • Crew Co-op — Two players can team up on the same shift with a shared tow truck, synchronized call dispatch, and a 15% co-op pay bonus. Only the crew leader accepts/rejects calls. Leadership transfers gracefully if one member drops out.
  • Detailed Pay Breakdown — Base pay per job type plus distance bonus, on-time speed bonus, cone placement bonus, level multiplier, daily streak bonus (up to 7 days), and random tips. Deductions for gas fees (5%), taxes (10%), and vehicle damage keep the economy grounded. End-of-shift summary shows the full breakdown.
  • Safety Cone System — 3 cones stored on the tow truck bed. Players take, carry, and free-place cones via ghost preview around the work area. Each placed cone creates tiered speed zones (4/15/25 GTA speed units) and earns a $5 bonus on job completion. Cones can be picked up and repositioned.
  • Stranded NPC Behavior — NPCs exit their broken-down vehicle, stand nearby, and cycle through contextual animations (beckoning, pleading, impatient). When the player is far away, NPCs switch to ambient phone scenarios.
  • Props System — Jack, spare wheel, jerry can, and battery props attach to the tow truck bed and transfer to the player's hands via third-eye interactions. Each prop has unique carry animations and vehicle attachment points.
  • Breakdown Visuals — Stranded vehicles display hazard lights, cosmetic body damage, and engine smoke. Flat tires, empty fuel tanks, and dead batteries are simulated per job type.
  • Tutorial System — 13 contextual tooltips guide new players through their first shift, covering clock-in, incoming calls, each job type, cones, timer expiry, vehicle damage, job completion, crew joining, and level-ups. Tutorials persist via KVP and can be toggled or reset with commands.
  • Location Builder — Built-in admin tool (/roadsidebuilder) for creating new tow yard locations and job events — no code editing required.
  • Anti-Abuse System — Complaint tracking with automatic 30-minute timeouts after 3 strikes (vehicle destruction, dying on shift). Complaints decay through successful job completions, keeping the system fair without permanent punishment.

Technical

  • Framework: Framework Agnostic
  • Dependencies: community_bridge, ox_lib, oxmysql

Oxide Roadside Assistance Job by Oxide Studios

OXIDE ROADSIDE ASSISTANCE JOB | Gig Based Job

Framework Agnostic
$7.99
Framework
Framework Agnostic
Last UpdatedMar 22, 2026