

Overview
A complete newspaper delivery gig job where players clock in at a depot, grab a route, spawn a company BMX, and throw newspapers at marked house targets across the neighborhood. A 5-tier progression system rewards experienced carriers with larger routes, better tips, higher pay multipliers, and extra spare papers — while tightening the accuracy radius to keep skilled players honest. A route timer awards speed bonuses for fast completion and penalizes late deliveries, and a complaint system handles shift abuse such as bike loss, on-shift death, and running out of papers mid-route. Ships with 2 depots, 50+ delivery zones, 9 tutorial prompts, and a full in-game builder workflow for server owners to create custom depots and routes.
Features
- Route-Based Delivery Flow — Players receive a generated house route, ride a BMX to each stop, and throw newspapers at marked house targets in order. Route size scales with carrier level.
- Throwable Delivery Mechanic — Each route hands out a limited
weapon_newspapersupply plus spare papers that let players recover from missed throws without breaking the shift. - 5-Tier Progression — Five carrier levels increase route size, tip chance, pay multiplier, and spare paper supply while tightening the allowed hit radius. XP earned per shift feeds persistent progression.
- Route Timer System — Completing the route under the allotted time awards a speed bonus. Late completion applies a route-wide penalty that cuts into final payout.
- Detailed Pay Breakdown — Final payout is calculated from base pay, distance bonus, streak bonus, random tips, speed bonus, and taxes — all itemized for the player at shift end.
- Daily Streak Bonuses — Consecutive-day shift completion builds a streak multiplier, rewarding consistent carriers with recurring payout bumps.
- Complaint & Abuse Handling — Losing or abandoning the BMX triggers a cash fine, adds a complaint, clears the active route, and forces the player back to depot flow. Death and running out of papers mid-route are tracked the same way.
- Uniform Support — Uniform flow is fully wired through
o-link.clothingfor servers that want carriers in branded gear. Disabled by default in config. - In-Game Builder —
/newspaperbuilderopens a menu-driven depot builder with export and config import support, letting server owners create and tune depots and delivery zones without editing files. - 9 Tutorial Prompts — First-time prompts teach route pickup, throwing mechanics, miss recovery, ammo management, late route penalties, and the leveling system so new carriers onboard without hand-holding from staff.
Technical
- Framework: Framework Agnostic
- Dependencies: o-link, ox_lib, oxmysql
Oxide Newspaper Job by Oxide Studios