OXIDE PIZZA DELIVERY JOB | Gig Based Job video preview
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Overview

A complete pizza delivery gig job for FiveM where players clock in at one of three Pizza This! locations, pick up orders from the counter, carry a pizza box to their company vehicle, and deliver across the city. oxide-pizzajob is built around an immersive delivery loop with visible pizza props, company vehicles, real customer NPC handoffs, delivery HUDs, shift summaries, progression, tips, streak bonuses, and anti-abuse systems that keep the job fair and rewarding. Players earn persistent progression across five levels, unlock better order types, receive random delivery events, and get paid through a detailed payout formula that includes base pay, distance, speed, streaks, tips, taxes, gas, and vehicle damage. Ships with 3 pizza shop locations, 112 delivery zones, 5 progression levels, 3 order types, and 8 tutorial prompts out of the box. Framework-agnostic via o-link with support for QBCore, ESX, and Qbox.


Features

  • Immersive Pizza Delivery Loop — Players clock in, collect an order from the counter, carry a visible pizza box, store it in their vehicle, drive to the customer, and hand it off at the door.
  • Three Pizza This! Locations — Three pizza shop locations are included by default so servers can spread delivery activity across the city immediately.
  • 112 Delivery Zones — Large delivery coverage across the map with varied customer destinations and citywide job flow.
  • Three Order Types — Standard, Priority, and Catering deliveries each use different pay multipliers, with Priority unlocking at level 4 and Catering unlocking at level 5.
  • Progression and Leveling — Five progression tiers from Trainee to Veteran increase pay multipliers, tip chances, batch sizes, and available order types.
  • Persistent Job Progress — Pizza progression is saved through the unified job_progression table using job = 'pizza', so players keep their level and job history over time.
  • Daily Streak Bonuses — Reward players for consistently completing pizza shifts with streak-based payout bonuses.
  • Random Delivery Events — Customer Not Home, Rush Order, and Wrong Address events add variety to the delivery flow and create different payout opportunities.
  • Detailed Pay Breakdown — Base pay, distance bonus, speed bonus, streak bonus, tips, taxes, gas, and vehicle damage charges all feed into the final shift payout.
  • Random Tips — Customers can tip players after delivery, with tip chances improving through progression.
  • Pizza Prop Workflow — Players visibly carry a pizza box, cannot enter the vehicle while holding it, must store it in the vehicle, and then retrieve it for customer delivery.
  • Customer NPC Delivery Handoffs — Deliveries can spawn customer NPCs at the door for a more believable handoff instead of a simple marker-only interaction.
  • In-Job Delivery HUD — Vue-powered delivery HUD keeps players informed during active shifts with order progress, timers, and delivery state.
  • Shift Menu — Players can clock in, manage job options, and access the pizza job flow from a packaged UI.
  • Shift Summary Screens — Detailed clock-out summaries show completed deliveries, gross pay, deductions, tips, and final net payout.
  • Configurable Menu Modes — Use Config.menuStyle = 'nui' for the full Vue menu with cinematic camera and progression card, or Config.menuStyle = 'menu' for a lightweight olink.menu flow.
  • Configurable Summary Modes — Use Config.shiftSummary = 'nui' for popup summaries or Config.shiftSummary = 'text' for notification-based summaries.
  • Uniform System — Players can toggle a pizza delivery uniform on or off through the shift menu with separate male and female outfit configs.
  • First-Time Tutorials — Eight tutorial prompts guide new players through clocking in, storing pizza, delivering orders, and leveling up.
  • Builder Tooling/pizzacreate, /pizzavehicle, /pizzadeliv, and /pizzaexport let admins create and export new shop setups without editing config files by hand.
  • Anti-Abuse System — Complaint tracking, timeout suspensions, and anti-teleport validation help prevent shift abuse.
  • Vehicle Abuse Handling — The complaint system can respond to abuse cases such as destroying the job vehicle or dying while on shift.
  • In-Character Phone Emails — The resource attempts to send service emails for shift events and detailed clock-out breakdowns through o-link.phone.
  • Vue 3 Frontend — Packaged UI is built with Vue 3, Vite, and Tailwind CSS powering the shift menu, delivery HUD, summaries, tutorials, and waypoint overlays.

Technical

  • Framework: Framework Agnostic via o-link — QBCore, ESX, Qbox
  • Dependencies: o-link, ox_lib, oxmysql
  • Frontend: Vue 3, Vite, Tailwind CSS
  • Database: Uses the unified job_progression table with pizza entries stored as job = 'pizza'
  • Menu Modes: Config.menuStyle = 'nui' or Config.menuStyle = 'menu'
  • Summary Modes: Config.shiftSummary = 'nui' or Config.shiftSummary = 'text'

Documentation: Setup and operation documentation lives in docs/INSTALLATION.md, docs/CONFIGURATION.md, docs/FEATURES.md, docs/ADMIN.md, and docs/TROUBLESHOOTING.md.

Oxide Pizza Job by Oxide Studios

OXIDE PIZZA DELIVERY JOB | Gig Based Job

Sale
Framework Agnostic
Trusted by 10+ servers
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$4.99$3.74
Framework
Framework Agnostic
Last UpdatedJul 3, 2026