OXIDE COCAINE | Cocaine & Crack Production System video preview
Watch Video
OXIDE COCAINE | Cocaine & Crack Production System - Image 1

OXIDE COCAINE | Cocaine & Crack Production System

Framework Agnostic
Trusted by 10+ servers
HI
SM
TU
TU
IN
Recent customers
$14.99
Framework
Framework Agnostic
Last UpdatedJul 2, 2026
Oxide StudiosOxide Studios
Oxide Studios

Oxide
Cocaine

Cocaine & Crack Production System

A full multi-stage cocaine and crack manufacturing pipeline for FiveM — stomp, extract, cook, package, and press, with configurable purity, progression, and adulterants. Built for ESX, QBCore, and Qbox.

  • End-to-end chain: stomp → press into bricks.
  • Separate cocaine and crack production lines.
  • Dynamic purity, cut, and XP progression.
  • 38 config options. Escrow-protected.
[ 01 ]

Production Pipeline

From raw leaf to pressed brick.
A guided, multi-stage chain with configurable processing times at every step.

Production Chain
StompRaw leaf processing
ExtractPull the base
CookConfigurable timing
PackageBag & cut
PressBricks
SQL-Backed Progression
[ 02 ]

Cocaine
& Crack

Two product lines, one system.
Cocaine and crack each get their own cook, package, and press variants.

Variant Matrix
CookPackagePress
Cocaine
Crack

Separate variants per stage · per product line

[ 03 ]

Purity & Cut

Purity is dynamic.
Set defaults, apply per-level penalties, and scale usage effects by purity — then control the cut with capped adulterants.

Purity
Cut
Adulterants
Purity System
72%Sample Purity
Default PurityConfigurable
Per-Level PenaltyYes
Usage MultiplierPurity-Scaled
Adulterants & Cut
Max AdulterantsCapped
Cut AdditivesDefined
AvailabilityConfigurable
Effect ScalingBy Purity

Cap how far product can be cut and define exactly which additives are available on your server.

[ 04 ]

Progression
& XP

Every action earns XP.
Unlock levels and gate equipment behind requirements — the brick press only opens at the configured level.

XP Rewards
Levels
Gear Gates
Progression Ladder
LV1LV2LV3LV4LV5Gate
XP Per ActionUnlockable LevelsLevel-Gated Gear
[ 05 ]

Equipment
& Stations

Every stage has its station.
Item names are fully configurable, and production props can require ownership.

Production Stations
Kiddie PoolSTAGE-01
Coca ExtractorSTAGE-02
Coke TableSTAGE-03
Brick PressSTAGE-04
Configurable Item NamesOptional Ownership Requirement
[ 06 ]

Usage Effects

Consumption hits different by purity.
Apply needs effects, screen effects, and purity-scaled multipliers to the consuming player.

Needs
Screen FX
Multiplier
Usage Feedback

Effects scale with purity

Effect Profile
Needs EffectsApplied
Screen EffectsConfigurable
Purity MultiplierScaled
Per VariantCoke / Crack

Higher purity scales the multipliers applied on use — low-grade product lands softer.

[ 07 ]

Technical
Specifications

  • PlatformFiveM (FXServer)
  • FrameworkESX, QBCore, Qbox
  • DatabaseMySQL / MariaDB
  • LanguageLua
  • LocalizationConfigurable labels
Reference BrickFront Elevation
2000600
Dims in MMOXD-COKE-01
Performance
Optimized QueriesIndexed
Async ProcessingEnabled
Resource UsageLow
Spawn DistanceCustom
Security
Safe ZonesEnforced
Ownership ChecksOptional
Data ValidationStrict
Anti-ExploitHardened
Features
Config Options38
Purity SystemYes
XP ProgressionYes
Exports APIYes
Debug ModeYes
Dependencies
ox_liboxmysqlo-linkox_inventory
Oxide Studios

Oxide Cocaine

Cocaine & Crack Production System

Stomp to brick. Purity-driven progression.

Oxide Studios