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OXIDE PIZZA DELIVERY JOB | Gig Based Job

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Framework Agnostic
Last UpdatedSep 3, 2026
Oxide StudiosOxide Pizza Delivery Job
Gig-Based Delivery Job

From Trainee to Veteran.
Paid out every shift.

Players clock in at one of three Pizza This counters, carry a boxed pizza to a company vehicle, and deliver across 112 zones against a distance-based timer. Five levels unlock bigger batches, better tips, and Priority and Catering orders, while complaints, timeouts, and anti-teleport checks keep the shift honest.

  • QBCore · QBX · ESX
  • Database-backed progression
  • In-game location builder
$4.99$3.74
Read the docs →

3

Pizza This locations

112

Delivery zones

5

Progression levels

3

Order types

[ 01 ]

One counter runs the whole shift.

The counter NPC at every Pizza This location opens the shift menu: clock in, read level, streak, and complaint state, request a new batch, and toggle the optional uniform. Ship the cinematic Vue menu or a lighter olink.menu flow.

  • Five levels from Trainee to Veteran raise pay multiplier, tip chance, tip range, and batch size
  • Priority orders unlock at level 4 at 1.5x pay, Catering at level 5 at 3.0x
  • Daily streak bonus for consecutive delivery days, capped at 7 days by default
  • Concurrent shift slots per shop are capped at 3 by default
[ 02 ]

The box is the job.

Players visibly carry a pizza box prop from the counter. The work vehicle spawns per level with the PIZZA plate, keys, full fuel, and custom colors, and nobody drives off until the pizza is stored through the target menu.

  • Vehicle entry is blocked while the pizza is unstored, and the box re-attaches on exit
  • Vehicle model, livery, and extras are set per level, with configurable primary and secondary colors
  • Keys and fuel are handled through o-link.vehiclekey and o-link.fuel
  • Losing the vehicle cancels deliveries, adds a complaint, and fines cash, never more than the player has
[ 03 ]

Customers who notice.

A distance-based timer starts with every order. At the door a customer NPC walks up, reacts to speed and pizza condition, takes the box, and tips on the spot. Random events keep the route from feeling scripted.

  • Excellent, good, poor, and bad reactions keyed to fast, on-time, late, and damaged deliveries
  • Customer Not Home (8%), Rush Order (10%, 1.5x bonus), and Wrong Address (5%) events by default
  • Late deliveries still complete at a 0.85x penalty, and a speed bonus rewards fast ones
  • Hold H for a 3D waypoint that scales with distance; the HUD tracks timer, late status, and batch progress
[ 04 ]

Payroll with a paper trail.

Tips hit cash the moment each delivery completes. Everything else accrues across the shift and pays out at clock-out as one lump sum, with gas, taxes, and vehicle damage deducted, then lands on the player's phone as an itemized email.

  • Base pay, distance bonus, and speed bonus, multiplied by order, rush, level, quality, and timer factors
  • Gas fee (5%) and tax (10%) deductions by default, plus a per-health-point vehicle damage charge
  • Payout, tip, and fine accounts are configurable; defaults are bank, cash, and cash
  • Service emails through o-link.phone for shift start, vehicle loss, hospitalization, and the summary
[ 05 ]

What's in
the box.

One resource. One install.

Everything below ships together, with full documentation for setup, configuration, and admin tooling.

Included
  • 3 Pizza This shops with 112 delivery zones
  • 5-level progression, Trainee to Veteran
  • Standard, Priority, and Catering orders
  • 3 random delivery events
  • Vue 3 shift menu, delivery HUD, and shift summary
  • Pizza box prop and per-level delivery vehicle
  • Customer NPCs with 4 reaction tiers
  • Daily streaks, instant tips, and itemized shift payouts
  • Complaint tracking with timeout suspensions
  • Anti-teleport checks and server-side rate limits
  • Location builder commands (/pizzacreate, /pizzaexport)
  • Optional uniforms and 8 tutorial prompts
Runs on
QBCoreQBXESX
Requires
  • o-link
  • ox_lib
  • oxmysql
Documentation
[ 06 ]

A delivery gig players come back to.

One resource ships the shops, the zones, the progression, the payroll, and the anti-abuse rules. Build new locations in-game with the builder commands, tune pay and events in config, and let the unified progression table carry player careers across shifts.

  • Delivered through Tebex
  • Documentation included
  • Discord support
Oxide Studios

Oxide Pizza Delivery Job

Gig-Based Delivery Job

Orders. Timers. Tips. Progression that sticks.

Oxide Studios