Troubleshooting Guide

Common checks for shift flow, o-link integrations, phone messages, UI, progression, and animal behavior issues in oxide-animalcontroljob.

Common issues and the current checks for oxide-animalcontroljob.

Shift Issues

Dispatch Issues

Vehicle Issues

Animal Issues

Tranquilizer Issues

Bait and Capture Issues

Delivery Issues

Crew Issues

Payment and Progression Issues

UI Issues

Model Issues

Debugging

Turn on the Debug logging setting (Config.Debug) in-game with /animalcontrol settings (admins only, under General). It saves to the database and applies live — no restart or file edit needed.

This adds [oxide-animalcontroljob] debug output for:

  • shift flow
  • dispatch timing
  • animal spawning and state transitions
  • bait and capture events
  • tranquilizer hits
  • crew actions
  • progression saves
  • vehicle handling

Debug force job type

To test a specific job type, set Force call type (Config.DebugForceJobType) in /animalcontrol settings (admins only, under General) to the job type you want dispatch to send. Set it back to Off for normal operation. Like every setting, it saves to the database and applies live.

When Reporting Issues

Include:

  • o-link version or current branch
  • active o-link modules used for target, phone, money, inventory, and vehicle keys
  • server console errors
  • client or F8 errors for UI issues
  • reproduction steps
  • whether the issue happened solo or in a crew
  • the job type when the issue occurred

Support

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