Oxide Meth
Advanced meth cooking, crystallizing, bagging, and progression system for FiveM servers.
Overview
oxide-meth is a full meth production resource built around a four-stage pipeline:
Cook -> Crystallize -> Break -> Bag
Players cook batches with a temperature minigame, choose up to two additives, dry liquid trays inside a crystallizer, break finished trays into shards, and bag the result into usable meth products. Variant and purity metadata are carried through the entire chain so the final bagged items reflect both recipe choice and cook quality.
The resource ships with 10 additives, 10 named variants plus the default Crystal output, a 10-level progression track, and usable meth effects driven by per-variant effect profiles and purity multipliers.
Technical
| Dependency | Required | Purpose |
|---|---|---|
o-link | Yes | Framework abstraction for lifecycle, character identity, inventory, notify, targeting, and usable-item registration |
ox_lib | Yes | Locale, callbacks, and UI helpers |
oxmysql | Yes | Database access for progression, equipment, and drying slots |
Database
drugs_progression: shared drug progression table; meth rows usedrug = 'meth'drug_equipment: shared placed equipment statemeth_drying_slots: crystallizer slot persistence
Frontend
Vue 3 + Vite + Tailwind CSS for the cooking HUD, additive UI, drying panel, bagging flow, stats card, and in-game manual.
Features
- Interactive cooking with four base ingredients, up to two additives, cycling heat-control keys, and purity scoring based on temperature control.
- Additive-driven named variants including Glass, Blue Sky, Purple Haze, Lean Crystal, Green Rush, Dirty Sprite, Street Mix, Rocket Fuel, Club Special, and Ice.
- Persistent crystallizer storage with 18 total tray slots and restart-safe drying progress.
- Tray breaking with variant-specific shard items and shard-count modifiers.
- Bagging minigame with shard weights, target seal range, and metadata-preserving outputs.
- Bagged meth usage effects with per-variant overrides, purity scaling, and a shared cooldown.
- Meth progression with XP rewards for cooking, drying, breaking, and bagging plus additive unlocks tied to level.
- Gas mask item support and fume-effect mitigation during the cooking flow.
- Admin and testing commands:
/methkit,/meth_sellkit,/methstats, and/setmethlvl.
Documentation
Installation
Install dependencies, register items, and verify the production chain.
Configuration
Configure recipes, equipment, variants, progression, and effects.
Features
Understand cooking, crystallization, bagging, equipment, and progression.
Admin Tools
Use testing and progression commands.
API Reference
Integrate with the resource's exports and events.
Troubleshooting
Resolve common setup and production issues.