Oxide Drugsellingv1.1.0
MinorAdded
- Frontend locale loader now reads the active language from the
ox:localeconvar via agetLocaleNUI callback and loads the matchinglocales/<lang>.json, with graceful fallback to English
Changed
- Migrated from
community_bridgetoo-linkfor all cross-resource communication (framework, inventory, money, dispatch, target, notify) - Updated
fxmanifest.luadependency fromcommunity_bridgetoo-link - Player is now hidden locally only (
SetLocalPlayerInvisibleLocally) during cinematic sell camera instead of usingSetEntityVisiblewhich was visible to other players - Simplified
safeExporthelper to use a pcall wrapper instead of colon-style proxy invocation - Updated all documentation to reference
o-link
Fixed
- Fixed player ped being invisible to other players during sell camera interactions
- Fixed partial item removal not being refunded when a transaction fails mid-removal
- Fixed
sourcenot being captured to a local in theplayerDroppedhandler
Removed
- Removed unused
@oxmysql/lib/MySQL.luafrom server_scripts