Troubleshooting

Solutions for common issues with Oxide 3D Weapon Printing organized by problem domain.

Startup Issues

Placement Issues

Printing Issues

Assembly Issues

Durability Issues

Upgrade Issues

NUI Issues

General Debugging

Reading the Console Logs

The resource logs through Oxide's logging bridge. By default, notable events print to the server console looking like:

[INFO][oxide-weaponprinting][lifecycle] resource initialized
[ERROR][oxide-weaponprinting][printer] failed to delete 3d_printers row

Errors and warnings from this resource always show this way — when something misbehaves, search the console for oxide-weaponprinting.

If you run the free oxide-logger resource, you also get finer-grained logs (player actions, prints, crafts, upgrades), log files, and Discord log channels.

Check Rate Limiting

If actions seem to be ignored silently, you may be hitting the server-side rate limit. Default cooldowns:

ActionCooldown
Place/remove equipment (printers, benches, tables)1000ms
Load USB1000ms
Start/collect print1000ms
Install upgrade1000ms
Start/complete craft1000ms
Select/remove blueprint500ms
Browse USB items500ms

Getting Help

When reporting issues, include the following information:

  • Server framework (ESX, QBCore, QBx, etc.)
  • o-link version
  • ox_lib version
  • Error messages from the server console (F8 or terminal)
  • Steps to reproduce the issue
  • Console lines mentioning oxide-weaponprinting
  • Whether the issue involves printing, assembly, durability, or upgrades

Support

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