Troubleshooting

Common issues and checks for the current oxide-weed resource.

Common issues for the current oxide-weed resource.

Resource Does Not Start

Check that these resources are running first:

  • ox_lib
  • oxmysql
  • o-link

Also confirm sql/install.sql was imported successfully.

Items Do Not Work

Typical causes:

  • the inventory item name does not exactly match the item name used by the resource
  • output items such as joint, blunt, or weed_brick were never registered
  • you used stock alternatives like water_bottle or rolling_paper instead of the exact item names

Common exact-name mistakes:

  • water vs water_bottle
  • rolling_papers vs rolling_paper
  • baggy vs another bag item

Planting Does Not Start

Check:

  1. the player has cannabis_seed, plant_pot, and valid water and fertilizer sources
  2. the location is not inside a configured safe zone
  3. inventory removal succeeds through o-link
  4. the character is fully loaded and o-link can resolve a stable identifier

Equipment Placement Does Not Work

Check:

  1. the item is registered and usable
  2. the area is not blocked by a safe zone
  3. the player meets any configured level requirement
  4. Config.RequireOwnership is not blocking a follow-up action from another player

Store or Scientist UI Does Not Open

Check:

  1. web/dist exists in the resource
  2. your configured o-link target integration is working
  3. the NPC zones load without client Lua errors
  4. inventory image path resolution works through o-link if the UI is missing icons

If you changed the web app, rebuild it before restarting the resource.

Drying, Rack, or Freeze Dryer Problems

Check:

  1. the SQL tables were imported, including drug_drying_slots
  2. the equipment exists in drug_equipment
  3. the expected input item is weed_bud
  4. the expected dried output item is dried_weed_bud
  5. inventory carry checks are not failing through o-link

Brick Press Does Not Work

Check:

  1. the player meets the level 8 requirement
  2. the placed equipment is a brick_press
  3. the player has at least 10 dried_weed_bud of the same strain grouping
  4. the output weed_brick item is registered

Smoking Problems

Check:

  1. rolling_papers or cigarillo_wraps are registered
  2. the player has weed_1g and lighter
  3. joint and blunt exist as usable inventory outputs
  4. there is no other resource overriding those usable items

Progression Does Not Save

Check:

  1. drugs_progression exists
  2. o-link character identity returns a stable character id
  3. oxmysql is running without query errors

Useful Checks

  • Confirm the server log reaches oxide-weed initialized.
  • Use /weed_kit for fast setup when testing.
  • Use /weed_info to confirm plant, lamp, and equipment state exists.
  • If an interaction fails silently, check the server console first for o-link inventory, stash, money, or callback errors.

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